Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit |
Close Light Punch | HL | 40 | 50 | 20 | C*Sp*Su | 3 | 2 | 6 | +3 | +7 |
Close Medium Punch | HL | 90 | 100 | 40 | Sp*Su | 5 | 4 | 10 | 0 | +4 |
Close Hard Punch | HL | 130 | 200 | 60 | - | 8 | 3 | 14 | +2 | +6 |
Close Light Kick | HL | 30 | 50 | 20 | Sp*Su | 3 | 3 | 10 | -2 | +1 |
Close Medium Kick | HL | 70 | 100 | 40 | Sp*Su | 6 | 3 | 12 | -1 | +2 |
Close Hard Kick | HL | 140 | 200 | 60 | - | 8 | 3 | 17 | 0 | +4 |
Far Light Punch | HL | 40 | 50 | 20 | Sp*Su | 4 | 2 | 7 | +3 | +6 |
Far Medium Punch | HL | 90 | 100 | 40 | - | 6 | 3 | 12 | -1 | +2 |
Far Hard Punch | HL | 120 | 200 | 60 | - | 8 | 2 | 21 | -5 | -1 |
Far Light Kick | HL | 30 | 50 | 20 | Sp*Su | 4 | 4 | 9 | -2 | +1 |
Far Medium Kick | HL | 70 | 100 | 40 | - | 6 | 3 | 11 | 0 | +3 |
Far Hard Kick | HL | 120 | 200 | 60 | - | 10 | 5 | 22 | -9 | -5 |
Crouch Light Punch | HL | 30 | 50 | 20 | C*Sp*Su | 4 | 3 | 8 | 0 | +3 |
Crouch Medium Punch | HL | 80 | 100 | 40 | - | 6 | 3 | 13 | -2 | +1 |
Crouch Hard Punch | HL | 90*50 | 100*100 | 60*20 | - | 8 | 2*3 | 20 | -5 | -1 |
Crouch Light Kick | L | 40 | 50 | 20 | Sp*Su | 4 | 3 | 8 | 0 | +3 |
Crouch Medium Kick | L | 70 | 100 | 40 | - | 6 | 4 | 12 | -2 | +1 |
Crouch Hard Kick | L | 120*50 | 100*100 | 20*20 | - | 11 | 2(9)2 | 20 | -7 | - |
Jump Up Light Punch | H | 60 | 50 | 20 | Sp | 4 | 4 | - | - | - |
Jump Up Medium Punch | H | 90 | 100 | 40 | - | 6 | 5 | - | - | - |
Jump Up Hard Punch | H | 140 | 200 | 60 | - | 10 | 4 | - | - | - |
Jump Up Light Kick | H | 50 | 50 | 20 | - | 4 | 3 | - | - | - |
Jump Up Medium Kick | H | 90 | 100 | 40 | - | 7 | 3 | - | - | - |
Jump Up Hard Kick | H | 120 | 200 | 60 | - | 10 | 4 | - | - | - |
Jump Toward Light Punch | H | 60 | 50 | 20 | - | 4 | 6 | - | - | - |
Jump Toward Medium Punch | H | 90 | 100 | 40 | - | 8 | 4 | - | - | - |
Jump Toward Hard Punch | H | 120 | 200 | 60 | - | 10 | 3 | - | - | - |
Jump Toward Light Kick | H | 50 | 50 | 20 | - | 4 | 8 | - | - | - |
Jump Toward Medium Kick | H | 90 | 100 | 40 | - | 7 | 6 | - | - | - |
Jump Toward Hard Kick | H | 120 | 200 | 60 | - | 10 | 4 | - | - | - |
Heavy Body Press (D+Hard Punch Air) | H | 110 | 150 | 60 | - | 6 | 9 | - | - | - |
Heavy Shoulder (D+Medium Punch Air) | - | 80 | 90 | 40 | - | 7 | 10 | - | - | - |
Thrust Peak (DF+Light Punch) | HL | 40 | 50 | 20 | Sp*Su | 3 | 7 | - | -8 | -5 |
Focus Attack Level 1 | HL | 90 | 100 | 20 | - | 23 | 5 | 32 | -21 | -21 |
Focus Attack Level 2 | HL | 120 | 150 | 40 | - | 17+16 | 5 | 32 | -16 | - |
Focus Attack Level 3 | - | 170 | 200 | 60 | - | 65 | 5 | 32 | - | - |
Forward Throw | 0.9 | 130 | 140 | 40 | - | 3 | 2 | 20 | - | - |
Back Throw | 0.9 | 160 | 140 | 40 | - | 3 | 2 | 20 | - | - |
Mexican Typhoon Light Punch | 1.5 | 150 | 200 | 40/100 | - | 2 | 2 | 52 | - | - |
Mexican Typhoon Medium Punch | 1.45 | 200 | 200 | 40/100 | - | 2 | 2 | 50 | - | - |
Mexican Typhoon Hard Punch | 1.4 | 230 | 200 | 40/100 | - | 2 | 2 | 48 | - | - |
Mexican Typhoon EX | 1.45 | 200 | 150 | -250/0 | - | 4 | 2 | 47 | - | - |
Tomahawk Buster Light Punch | HL | 130 | 200 | 30/40 | - | 5 | 4*7 | 17+11 | -18 | - |
Tomahawk Buster Medium Punch | HL | 150 | 200 | 30/40 | - | 6 | 4*7 | 21+11 | -23 | - |
Tomahawk Buster Hard Punch | HL | 160 | 200 | 30/40 | - | 8 | 4*7 | 26+11 | -26 | - |
Tomahawk Buster EX | HL | 80*50 | 150*150 | -250/0 | - | 5 | 4*7 | 29+11 | -35 | - |
Condor Dive | HL | 120 | 100 | 20/30 | - | 11 | until ground | 22 | - | - |
Condor Dive EX | H | 100 | 50 | -250/0 | - | 11 | until ground | 22 | - | - |
Condor Spire Light Punch | HL | 120 | 200 | 20/30 | - | 20 | 9 | 4+7 | -7 | -5 |
Condor Spire Medium Punch | HL | 120 | 200 | 20/30 | - | 20 | 10 | 4+7 | -8 | -6 |
Condor Spire Hard Punch | HL | 120 | 200 | 20/30 | - | 20 | 11 | 5+7 | -10 | -8 |
Condor Spire EX | HL | 150 | 150 | -250/0 | - | 15 | 9 | 4+7 | -3 | - |
Super | 1.35 | 430 | 0 | -1000/0 | - | 1+0 | 2 | 41 | - | - |
Ultra 1 | 1.4 | 510 | 0 | 0/0 | - | 1+0 | 2 | 41 | - | - |
Ultra 2 | 1.1 | 450 | 0 | 0/0 | - | 1+3 | 6 | 17+26 | - | - |
Move | Block | Damage | Stun | Meter Gain | Cancel Ability | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit |