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标题: Feng Shui Engine V2.12 - A Juri AE 2012 Combo Video [打印本页]

作者: xuziyu2006    时间: 2011-12-21 19:54
标题: Feng Shui Engine V2.12 - A Juri AE 2012 Combo Video
这个棒子妹的不知道有人发过没有,转自youtube
好好一个视频就被这tudou压坏了,艹



http://www.tudou.com/v/CArETyow7_g/&rpid=71033541/v.swf

以下是youtube作者的注释,我只复制了combo部分……:

So heres a rundown of each combo:

Combo 1: Expinwheel xx Lvl 2 FA to Ultra 2, Juri can now combo lvl 2 focus off of expinwheel, the ultra is there just as filler to open up the video lol.

Combo 2: Lk pinwheel FADC to close medium punch combo, this extends the basic lk fireball bnb for extra meter.

Combo 3: Another combo extender to her basic fireball link BnB.

Combo 4: The highest damage variation of her midscreen fireball BnB, you could probably spend 4 bars for another pinwheel FADC but i figured it looked cooler to end in Expinwheel. Also notice the cr.mp link off the fireball, this only works on a few characters but Abel is obviously one of them.

Combo 5: 3 Meter corner combo based on the previous combo, does 465 damage, which is quite alot.

Combo 6: Some troll combo where you can combo 3 lk pinwheels in a row with 4 meters, I would actually use this just to style lol.

Combo 7: Close.Mp starts in 3 frames now so its very practical to link off a light, since it moves right into your opponent expinwheel after fireball store becomes alot more viable to use as a followup becaue your close enough to get all the hits.

Combo 8: Blanka Ball punish extender for 3 bars using lk pinwheel FADC.

Combo 9: Showing off the expinwheel lvl 2 focus again...you know incase you forgot...

Combo 10: Expinwheel FADC mk pinwheel, yeah it works lol expinwheel on the second hit has alot more hitstun now.

Combo 11: I use the close mp teleport glitch that was recently discovered and added abit of flash to it.

Combo 12: Mk pinwheel FADC while holding down 2 fireballs (this is hard incase you didnt notice), i make distance with the first fireball and then use the extra frame advantage on the high fireball to combo into an Ultra 1 series.

Combo 13: Full screen corner carry combo with no fireballs, just 4 meters.

Combo 14: 400 dmg overhead combo, character specific.

Combo 15: Meaty fireball combo, dashing up actually combos off the fireball, its also a blockstring if done right (LOL!)

Combo 16: Sakura escape tatsu punish.

Combo 17: Dhalsim Yoga Sniper punish (ON HIT!), yes the forward dash is amazing.

Combo 18: 500 damage overhead combo in the corner, expends 3 meters.

Combo 19: Vega Ultra 2 escape punish using the overhead to hop over the ultra.

Combo 20: Seth Sonic Boom punish, the dashs low profile gets under the projectile with ease and covers dumb distance to get the punish from ages away.

Combo 21: Overhead combo using a held down lk fireball to combo into Instant Air J.Mp to finish the combo.
作者: justin530    时间: 2011-12-22 00:56
2012穿人的BUG不打算改了 这是
作者: k99993    时间: 2011-12-22 10:18
我突然想用JURI了。。。。。
作者: angle@u    时间: 2011-12-22 11:28
好华丽~~~~~~~~~~~~~~~~~
作者: finalround    时间: 2011-12-22 14:14
我也是用这角色 谢谢楼主了 原地址可以发下马 我翻强!48f1e44202000n99!
作者: 卧虎藏龙@u    时间: 2011-12-22 14:25
华丽啊

作者: david-wu    时间: 2011-12-22 14:33
是好看!~
作者: xuziyu2006    时间: 2011-12-22 14:43
地址晚上给,我现在考试呢




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