骚骚厉害了 |
刚看到这个...“听说”和 自己看更新日志 是两回事啊,现在已经1.06了,作者一直在修bug。 1. Version history: Version 1.06 (7 Feb, 2019) - Wily Machine 3 was unbeatable in the previous version. When defeated, the game would glitch. Version 1.05 (28 Jan, 2019) - Pausing the game after Suzak & Fenix were killed could sometimes mess up the graphics a bit - Rush Jet flashes before disappearing during the Mecha Dragon fight, to warn the player. - Wily Machine phase 2 can't spawn a flash stopper orb if Mega Man is already frozen. - Mega Man doesn't have to go that far to activate Wily Machine phase 2's ground pound anymore. - Pharaoh Shot kills Wily Capsule phase 2's skull bomb in one hit instead of two. Version 1.04 (1 Jan, 2019) - All unused gamepad #2 inputs would bring up the pause menu in version 1.03. - Using gamepad #2 for weapon switching in force beam areas could result in glitched weapon projectiles for a few seconds. Version 1.03 (27 Dec, 2018) - New feature: The A and B buttons for gamepad #2 can now switch weapons just like the select button - Health and weapon energy now fill up instantly - Wily 1-4 boss room has been changed to make it more obvious that you can slide - Dive Man could, under extremely specific circumstances, crash the game - The red Concrete Platforms could sometimes clip Mega Man to the absolute bottom of the screen - Skull Shield now disappears if Mega Man dies - Skull Shield didn't kill Wall Blasters instantly (like it kills every other enemy in the game) - Wily 1-2 boss is now immune to Pharaoh Gust - Rush Coil will now only work when Mega Man jumps on top of him (in the original game, you could just walk into Rush Coil and Mega Man would still jump) 不过也无所谓了,玩开心就好 |
好的 |
666 |
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