用新浪微博登录

只需一步,快速搞定

 找回密码
 立即注册

用新浪微博登录

只需一步,快速搞定

查看: 1500|回复: 5
打印 上一主题 下一主题

StreetFighter 投票结果公布 PAX East (from March 22)

[复制链接]

该用户从未签到

103

主题

451

帖子

3070

积分

待实名认证会员

积分
3070
跳转到指定楼层
楼主
发表于 2013-3-11 21:21:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式 |          
本帖最后由 marron 于 2013-3-11 22:43 编辑

http://www.capcom-unity.com/combofiend/blog/2013/03/10/dsr-and-other-qa-with-ayano-san

After the recent playtests in Japan, Ayano-san was asked further questions on various topics from how input lag for DS:R was tested to what he thinks about Super Street Fighter 4's Gouken. As he did not have time to answer the questions in the last blog, he takes time out of his busy schedule to address fans this time around. Hit the jump to read this amusing question and answer.

Hello, everyone. Tomoaki Ayano here again.

March 14 marks the Japanese release of Darkstalkers Resurrection. It gives me great pleasure to announce that the first print made available for pre-order on the e-Capcom store completely sold out! Thanks to everyone who made this possible.

Now, let’s answer some of the questions you fans have been asking.

This is one thing I’ve been wondering about—is Darkstalkers Resurrection just a simple HD remake? We’ve been getting a lot of cool stuff like character intro videos that obviously take a lot of time and resources, so I’m beginning to believe this is the start of something more, right?

A: Of course it’s an HD remake, but the big addition is online play. When the games were first released you could only play with someone in the same arcade or room, but with Darkstalkers Resurrection you can play with anyone in the world! The character intro videos we’ve been producing are a way of getting new gamers to see what the big deal is. As for “something more,” I definitely want to do that too! That’s why we’re trying our best to push the game and get a lot of new players. It’d help things if you bought both the 360 and PS3 versions of the game!



Answer this and I’ll buy another copy of Street Fighter X Tekken ;) If you were to add a new character to a new Darkstalkers game, what kind of character would you make?

A: Well, thanks for buying that extra copy of SF x TK! Heh. Personally I’m a pitbull type of player, so I’d love a character that could get up close and personal with an opponent. It’d be a character that’s not good at fighting long range, but that can put some serious hurt on anyone at close to mid-range. Either that or a character that can slowly chip away at an opponent and frustrate them into making mistakes! I also like that type of character.

I’m not sure what kind of monster I would use as a base, since there are so many classic monsters in the world, but it’d be cool and a challenge to base it on a Japanese monster that’s not known for its fighting prowess.



Any hidden characters?

A: Obviously I can’t say, but no one has been removed, that’s for sure!



What exactly is this Premium Sound Track for the Japanese e-Capcom version?

A: It includes a special mix of original tracks from Night Warriors and Darkstalkers 3, character BGM, and so on. The cover art was done specially for the CD.



Please tell us about the input lag in the arcade and console versions.

A: We tested Darkstalkers Resurrection with CRT monitors. Compared to the arcade versions of Night Warriors and Darkstalkers 3, the input delay on Darkstalkers Resurrection is within 2 frames. From a software and hardware perspective, that is the closest we can tune the game. The main reason that you may experience a lot of input lag is due to the type of TV/monitor you use, so we recommend using either a monitor with a very high refresh rate, or a CRT monitor. (The latter may be hard to do in this day and age…)

We used Mad Catz Arcade FightStick PRO controllers to do our testing. There’s no difference in input between the Mad Catz controllers and the standard controllers that come with your system.



I’m having a lot of fun with Street Fighter X Tekken, but I wonder if you guys could answer something for me. In SF x TK, when you perform a jumping attack you can make your opponent guard, but then they can hit you with a Shoryuken or 3 frame jab. Why do jumping attacks have this disadvantage? Maybe this annoys a lot of people... heh heh.

A: It definitely depends on the blocked move and the height of the move, but I think this turns the game into one where you need to read each other's moves—you need to anticipate whether someone is going to jab you back or use a Shoryuken as a counter. In SF x TK ver. 2013, the risk in canceling a Shoryuken is pretty big, so being able to read that and catch your opponent in a combo is all part of the mind games!



It would be great if you could add settings such as “First to 3/5/10 Wins” to SF x TK and SSF4’s Endless Battle lobbies. Also, in SSF4, how about being able to create rooms with 500PP? And having an option to disallow character changes would be nice too.

A: Thanks for your suggestions! It’s good to be able to create rooms with lots of specific settings, but doing so can scatter players into lots of different games—it’s a difficult balance. We won’t be able to implement these suggestions into either SF x TK or SSF4 any time soon, but, hey, if you’re playing with your friends, you can always use voice chat or messages to make up your own rules like, “First to 3 wins, loser does 10 sit-ups!”



I’ve spotted your sudden, terrifying new plan: you’re going to make the female characters the best in the game, aren’t you?! I have three other siblings (brothers and sisters), and we all love Street Fighter. Oh, and my dad does too. Can we have a vote on this?


A: Well that’s a bold prediction you’re making, and I wonder what’s going to happen! The results of the Street Fighter Character Poll are going to be announced at PAX East (from March 22) so keep an eye out for them! Thanks for all of the support!



I love the way Gouken looks and plays, but he doesn’t seem to be a popular character. He has this cool sage-like aura about him, and he’s fast too. In some ways, he’s similar to his students and brother, but his techniques have evolved in a different way to theirs. It’s also cool that he’s Ryu and Ken’s teacher, but looks much more intimidating than both of them. I think it’d be awesome if he was put in the spotlight more often…

A: I’m a big fan of Gouken too—he’s fun whether you’re playing as him or against him. His moveset may seem less varied than that of Ryu or Ken, but if you master it, then you can do a lot of damage. He’s not in the spotlight? He’s just turned things over to his students, like any good teacher would!



Well, that’s it for this week! Thanks for reading!
回复

使用道具 举报

该用户从未签到

914

主题

7083

帖子

2万

积分

LV 14.会员

积分
24083

亲民会员在线达人论坛为家认证用户

沙发
发表于 2013-3-11 22:20:24 | 只看该作者
本帖最后由 BartReadyGO 于 2013-3-11 22:23 编辑

顶~下次lz再发帖最好把标题和内容都改成中文的 这样大家都能看懂~
回复 支持 反对

使用道具 举报

该用户从未签到

914

主题

7083

帖子

2万

积分

LV 14.会员

积分
24083

亲民会员在线达人论坛为家认证用户

板凳
发表于 2013-3-11 22:47:50 | 只看该作者
简单的机翻了一下
在日本最近的测试,乃圣被要求进一步的问题不同的主题从如何输入滞后的DS:R的测试,他认为超级街头霸王4的狗啃。他没有时间在最后的博客上回答问题,他花时间在百忙中抽空地址的球迷在这个时间。击中跳转阅读这个有趣的问题和答案。

你好,每个人。智明乃在这里。

三月十四日标志着恶魔战士复活日本释放。我很高兴地宣布,第一打印可用于预订单的e-capcom商店卖完了!感谢那些使这一切成为可能的人。

现在,让我们回答一些问题你的粉丝都问。

这是我一直想知道的一件事是恶魔战士复活只是一个简单的HD翻拍?我们已经得到了很多像角色介绍视频,显然需要大量的时间和资源,很酷的东西,所以我开始相信这是更多的东西,开始对吗?

答:当然是高清重拍,但大的增加是在线播放。当奥运会第一次发布你只能玩游戏或在同一房间的人,但与恶魔战士复活你可以与世界上任何人!我们已经生产的角色介绍视频是一种让新玩家认为这有什么大不了的。至于“更多的东西,“我一定要这么做!这就是为什么我们在努力推动游戏并获得很多新玩家。如果你买了两个360和PS3版本的游戏有帮助的东西!

回答这个问题,我会买街头霸王X铁拳的另一个副本;)如果你要添加一个新的字符到一个新的恶魔战士游戏,什么样的性格,你会做什么?

答:嗯,买份SF X TK谢谢!嘿。我个人对球员的斗牛犬型的,所以我想一个字符,可以得到了密切和个人与一个对手。这会是一个字符,不擅长战斗的长的范围内,但可以把一些严重的伤害,在接近中档的人。或者一个字符,可以慢慢蚕食对手并让他们犯错!我也喜欢这类型的人物。

我不确定我会使用基地,什么样的怪物,因为世界上有很多经典的怪物,但它会很酷,根据日本的怪物,不知道它的战斗能力的挑战。

任何隐藏的文字?

答:我不能说,但是没有人已被删除,这是肯定的!

这个溢价声道为日本e-capcom版本到底是什么?

答:它包括一个特殊的原有的轨道从夜晚黑暗战士和3,字符的背景音乐,等等。封面是专门为CD做。

请告诉我们关于输入滞后于街机和家用机版本。

答:我们与CRT显示器测试恶魔战士复活。相比于晚上战士的街机版本和恶魔战士3,在魔域幽灵复活的输入延迟在2帧。从软件和硬件的角度来看,这是最接近我们可以调整游戏。你可能会遇到很多的输入延迟是由于电视/型监视你的应用的主要原因,所以我们建议使用一个监测具有非常高的刷新率,或CRT监视器。(后者可能是很难的事情,在这个时代……)

我们用疯狂的凯茨街机fightstick Pro控制器来做我们的测试。在这个疯狂的凯茨控制器来与您的系统的标准控制器之间的输入没有区别。

我有很多有趣的街头霸王X铁拳,但我想知道你们能回答我一些问题。在SF X,TK,当你执行一个跳跃攻击,你可以让你的对手的后卫,但是他们可以用shoryuken或3架拳揍你。为什么跳攻击这个缺点?也许这惹恼了很多人…嘿嘿。
答:当然取决于阻塞的移动和移动的高度,但我认为这让游戏,你需要阅读彼此的行动,你需要预测某人是否会给你回或使用shoryuken作为计数器。在SF X TK版本。2013,在取消shoryuken风险是相当大的,所以能够读和组合抓住你的对手都是头脑的游戏的一部分!

如果你可以添加设置,如“3 / 5 / 10胜”科幻x TK和SSF4的无休止的战斗大厅。同时,在SSF4,如何能够创建房间500pp?有一个选项禁止性的变化将是不错的。

A:谢谢你的建议!能够创建的具体设置大量的房间是好的,但这样做可以分散成许多不同的游戏玩家,这是一个困难的平衡。我们无法落实这些建议为SF X TK或SSF4的任何时间很快,但是,嘿,如果你玩你的朋友,你总是可以使用语音聊天或消息来弥补自己的规则一样,“第一个3胜,失败者做10个仰卧起坐!“

我发现了你的突然,可怕的新计划:你会让女性角色在游戏中最好的,不是吗?!我有三兄弟姐妹(兄弟姐妹),我们都爱街头霸王。哦,我爸爸也。我们可以对这一投票?

答:这是一个大胆的预测,你正在做的,我不知道会发生什么!街霸字符的调查结果将在大同东宣布(三月二十二日)所以留意他们!所有的支持表示感谢!

我喜欢狗啃的外表和打球的方式,但他似乎不是一个受欢迎的角色。他有很酷的圣人一样的气质,他快。在某些方面,他与他的学生和兄弟,但他的技术已经在他们的不同的方式进化。这也很酷,他是Ryu和Ken的教师,但看起来更吓人的比他们都。我想它会很棒如果他被放在聚光灯下的多…

答:我的狗啃一个大风扇太他很有趣,无论你是在他还是反对他。他似乎比moveset Ryu和Ken种类较少,但如果你掌握了它,那么你可以做很多破坏。他不在聚光灯下?他只是把事情交给他的学生,像任何好的老师会!

嗯,这周!感谢您的阅读!
回复 支持 反对

使用道具 举报

该用户从未签到

3

主题

11

帖子

72

积分

LV 3.会员

积分
72
地板
发表于 2013-3-12 00:09:23 | 只看该作者
支持一下~~~
回复 支持 反对

使用道具 举报

该用户从未签到

202

主题

3296

帖子

1万

积分

待实名认证会员

积分
14448
QQ
5#
发表于 2013-3-12 07:35:47 | 只看该作者
楼主对我论坛的人均鸟语掌握水平非常有信心。
回复 支持 反对

使用道具 举报

该用户从未签到

9

主题

457

帖子

3029

积分

LV 10.会员

积分
3029
6#
发表于 2013-3-12 09:02:02 | 只看该作者
就是说3月22公布吗?会有街霸5的消息吗?
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

     
    Archiver|手机版|小黑屋|( 沪ICP备12034951号 )

GMT+8, 2025-1-25 23:52 , Processed in 0.098728 second(s), 31 queries .

© 2001-2011 Powered by Discuz! X3.1

快速回复 返回顶部 返回列表