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[翻译]TFG角色评级标准

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发表于 2016-3-2 16:51:46 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式 |          

TFG's character ratings are "just for
fun" and have always been a unique and fan-appreciated trademark of the
website since the very beginning. I've taken the liberty to share my personal
(and usually elaborate) thoughts on all fighting game character designs, and
once again, they are subject to change from time to time. I judge each
character in the following categories:
TFG的角色评级以娱乐性为主,并且一直以来在网站上都是一个独特且有吸引力的标志。我拥有发表我对各种各样角色设计的独到(且通常啰嗦)的见解的自由,并且他们会不断地进行更新。我对每一个角色的评级方法如下:

Fighting Style / Moveset 格斗风格
My opinion of a character's overall fighting style. How innovative and interesting is their moveset design? Also, if the character's fighting style claims to be an authentic martial art, is it well-represented? Fighting styles evolve and change when characters return in sequels, which means this score is also subject to change. This rating should reflect a character's latest rendition of their moveset, but their previous movesets from earlier games will also play a part in the final rating!
我对一个角色的格斗风格的整体评价。他们的格斗方式是否让人眼前一亮,深深入迷?同时,那些从现实格斗方式中脱胎而出的格斗风格是否有所恰当的还原?随着新作的推出一个角色的格斗风格总会有所变化,这时候评分也要随之更新。该评级应该在反映一个角色最新的格斗风格的同时,也考虑到更早一些的情况。

Personality / Charisma 个人魅力
How charismatic is the fighter? And istheir personality clearly represented in the game? Pre-fight intros, taunts,win quotes and win animations go a long way for a fighting game character. The personality of a character can also be vividly illustrated through official character artwork, which the artists themselves bring out of the character!
这个角色是否充满个人魅力?他的风格是否在游戏中被清晰地体现出来?人物介绍、挑衅、胜利台词和姿势都对塑造一个格斗游戏角色有所影响。而由画家所带给我们的官方设定画中,我们也可以感受到那呼之欲出的人物的魅力!

Outfit(s) / Appearance 外观
My personal opinion of a character's threads, or lack thereof. Does the character make a statement with their look, or do they just come off as boring? ...or even worse, are they potentially a "rip-off" of another design? For characters that have more than one in-game outfit, their other "default" appearances are also taken into consideration in the final rating.
我个人对角色外貌的好坏与否的评价。该角色是否吸引眼球,又或者让人乏味,——或者更糟,不过就是从别的角色上发展过来的外形?对于那些有着不同服饰和外观的角色,其所有造型都会被考虑进最终评级之内。

Effectiveness in series 效力
"Effectiveness" as in what a character brings to their particular series (not how useful they are in the game). Does their fighting style and personality stand out in the series? Do they manage to fit in with the rest of the cast and effectively stand out on their own? Finally, would the series be just fine without this character, or is this character a "staple" in the franchise?
所谓“效力”意指一个角色对其系列所带来的一切(而非他们在游戏中的重要程度)。他们的格斗风格和个人魅力是否在系列中属于佼佼之辈?他们是否与其它角色相处融洽且十分突出?最后,这个系列没有了他们是否合适,又或者这些人从来都是新作投票上名列前茅的人们?

Overall Score 总评
The final score of the character, judged by Akuma's ten symbol of course!
最后的评级,当然要用豪鬼之“天”来决定!
= the absolute worst.再糟糕不过了。
= PERFECT!!! 完美!!!
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