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WIIU模拟器CEMU 1.7.1 正式版发布了!

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发表于 2017-2-13 11:48:50 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式 |          

下载:http://cemu.info/releases/cemu_1.7.1.zip

  • general: Fixed a crashbug that could occur due to invalid syntax in graphic pack rules.txt
  • CPU/JIT: Threads can now continue execution inside recompiled code immediately after a context switch. Previously threads would default back to the interpreter for a short time. As a result of this change performance in games with high amount of context switches is drastically improved
  • CPU/JIT: Fixed a bug in LSWI/STSWI instruction when nb = 2
  • CPU/JIT: Improved performance of SRAW instruction
  • CPU/JIT: Implemented conditional BL instructions
  • CPU/JIT: Improved handling for very large functions (PPC code size above 128KB)
  • CPU/JIT: Fixed a bug in the generated code for the MFTBL instruction
  • CPU/JIT: Fixed a bug where the CR0 result was calculated incorrectly after AND instructions
  • CPU: Implemented ADDME instruction
  • CPU: Implemented OE versions of MULLW, ADD and NEG instruction in interpreter
  • coreinit: Fixed a bug in BlockHeap block allocation that eventually could lead to memory corruption
  • coreinit: Implemented FS working directory support
  • coreinit: New API: IMGetTimeBeforeDimming(), OSSetAlarm(), FSChangeDir()
  • coreinit: Fixed incorrect size alignment in DCZeroRange()
  • Input: Fixed a bug that caused slowdowns due to inactive co**ollers
  • VPAD: Changed internal raw touch coordinate bias and scale to match a real Wii U GamePad
  • RPL: Better TLS support
  • RPL: Added support for relocation types 251 and 253
  • H264: New API H264DECSetParam_OUTPUT_PER_FRAME()
  • AX: Fixed voice loop counter not correctly incrementing for PCM16 or PCM8 voices
  • GX2: Reverted change from 1.6.3, R10_G10_B10_A2_SNORM GX2 format is represented using GL_RGBA16_SNORM again
  • GX2: Fixed a graphic pack related crash bug that could occur due to upscaled depth textures
  • GX2: Fixed a bug that caused textures to be overwritten with outdated data after a clear operation
  • GX2: BC4 textures now correctly duplicate the color to all channels instead of just the red channel
  • GX2: Cemu will now free unused textures to conserve VRAM






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沙发
发表于 2017-4-23 15:58:48 | 只看该作者
回贴不会怀孕,还可以帮楼主增加人气,何乐而不为?
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发表于 2017-5-27 18:58:39 | 只看该作者
:):):):):):):):):):):):):)
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地板
发表于 2017-6-18 16:08:41 | 只看该作者
3gb内存肯定玩不了 wii的都经常死机
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